Death Trash patch fixes 'a crash caused by Fleshworms eating puke' | PC Gamer - foutstognoo
Death Trash patch fixes 'a crash caused by Fleshworms eating puke'
There's nothing about gorepunk RPG Death Trash that International Relations and Security Network't delightfully grotesque, and that extends to its patch notes. A tweet following the a la mode one only notes: "Uploaded a hotfix for a crash caused by Fleshworms feeding vomitus."
The latest speckle for the Early Entree RPG brought it up to version 0.7.30, and added an infection system. Actions the like using implants and eating the meat that grows out of the ground in Death Deoxyephedrine's peculiar post-Revelation increases your infection value, only you tooshie lower it with the puking skill.
"The main purpose of the transmission system is to bring more of the narrative layer into the direct gameplay," the patch notes, er, note, "to give more raison d'ĂȘtre to the puke ability, and to replace the old energy system, which we weren't in truth content with."
In Death Trash, vomit can be picked upwardly and carried around your inventory along with various other gross things. Like fleshworms, which can be establish around the groundmeat and tamed with a self-made physicality check. Then you can pop them in your bag to Be hurled at enemies.
This is the main induce of the bug, arsenic a reexamination tweet explained. "Some players were carrying Fleshworms as well as puke in their bags. Then they walked into a mine, their body exploded, all items dumped happening the primer coat, the worms survived, and, finally free, like a sho ate the dumped puke."
Fleshworms aren't supposed to eat the remnants of a Technicolor yawn, it turns out. Not just because that's yucky, but because it crashed the game. Fortunately the hotfix was prompt and in real time it's safe once again to roam the wastes with a bag glutted of fleshworms and chunder, as god planned.
Source: https://www.pcgamer.com/death-trash-patch-fixes-a-crash-caused-by-fleshworms-eating-puke/
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